Moved Playerstart, 3rd person camera still in old position


I’m using Mixamo for my characters. I created a blueprint third person scene, imported the Mixamo stuff, added the character I wanted and everything worked fine. But after I changed the location of my Playerstart and pressing Play, I get the view from the old position without seeing the character and I can’t move. I suspect the third person camera is still in the old position. How do I move the camera to the correct location? Or is something else incorrect?


Figured it out. I moved the Playerstart below the Kill Z value. Kill Z you can find in the World settings. If your actor gets below this value it gets killed. In the side view it’s the red line.