Hi Everyone!! I would like to know if there is a corresponding in C++ for MoveComponentTo blueprint function. Thanks!!
Well all blueprint functions are in C++ because they are built in C++. That particular function is UKismetSystemLibrary::MoveComponentTo. It is static so you can call it wherever you have access to that namespace.
@dzeligman: Thanks for your reply!! Yes, I’ve used it, but when I did it, there was an issue whit the FLatentActionInfo parameter on the function, ¿Do you have an example or know a way to implement it?
Add something like this: