MoveComponentTo c++ doesn't work

Hello Palarra,

I’m not familiar with using this function so I’ll be taking a look at this but I wanted to ask; Is the bullet a component on your character or something attached to the character? Also, are you intending to move the entire bullet or just the Static Mesh component of the bullet? The MoveComponentTo function, as the name suggests, will only move a component and not the entire Actor’s location.