I’m doing mobile VR development, and I’m using the blueprint node “Execute console command” on Event BeginPlay to execute “stat unitgraph”. This is very useful for me to check the performance of the mobile (VR) device.
However, all debug functions that show on screen are always in the top left, and thus in VR they are only a blur and completely unreadable.
Does anyone know how to get the unitgraph to render in any other position?