Move to node's(on black board) 'stop on overlap' boolean is forced to true and can't be changed

I have an ai that wants to move to player location and stand inside the player. (The enemy damages on touch so I want the ai to move inside the player)

The collisions are fine I can walk right through the dude if I want, but the move to node in the black board is forced to stop on overlap and I can’t change it. It’s stuck on true and I don’t know why. Any help appreciated.

edit: bump