Hello! Have a score widget setup that gets hit data from the projectile and feeds it onto the screen. Would like to open a new level when player reaches a certain score .
What would be the best way to set this up. Really not for sure how to even start. Maybe cast to Score Widget to get the score and then place a branch if true open next level?
Maybe something like this:
- CustomEvent > CastToScoreWidget > GetScore > ???Formula??? If higher that 5,000 then open level?
Any help would be apperciated