Hello,
I’m new to UE5 and I’m trying to move an actor with the mouse like a RTS :
I created a BP_Creature that I can select. When it’s selected, a right click should move it to the mouse location.
My event called by the right click :
My moving function from the BP_Creature :
When I remove the link between GetAIController and the MoveToLocation, I save and compile then reset the link and try my game, the movement works. If I close the game and rerun, it’ doesn’t work anymore. Even if I don’t make any modification.
I have to redo the same manipulation as explained before to make it work. So I’m asking myself : is it a bug ? Am I doing it wrong ?


