Move to Hit Location without pathfinding

Greetings, i’m currently creating a top/down adventure game and I would like change the way my character moves.
Right now it uses the same system that’s seen in the top/down template.
This system works well but I would like to make a simple modification. Right now it uses a Simple Move To Location, I would like to remove the path finding element of this node so that instead of looking for the shortest path it simply walks in a straight line towards the location.

hmmm you could disable collision on everything in your level or make it so everything doesnt affect navigation. otherwise you will need to use your own movement script. you may want to look at the way movement is handled in the third person template which uses the add movement node which may or may not help you.