Move spawned actor along x-axis

Hey everyone,

this is my first thread so if something is wrong correct me please.

I made a 2D-Scroller that follows the z-axis with several spawnpoints attached to the camera component. I’m trying to spawn actors at that spawnpoints and launch them to the center of the screen. When they are hitting the border, they will be deleted. But somehow the actors won’t move when i try to launch them with either “launch character”, “add force” or “add impulse”. Some ideas? This is what i got:

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Okay i got the solution. I gave the spawned actor a tag depending on its spawn side: left or right. Then i read every actor with tag left or right and added or subtracted the x location on event tick in the level blueprint.