Move parent, not child component

In the hierarchy component of an actor, it s possible to move only the parent but not child ?

Thanks for help

Yes, by setting the transform space accordingly:


There is a small downward facing arrow in the *Transform *tab next to Location, *Rotation *and *Scale *- it allows you to change the space between *Relative *and World. A cube that is set to World, will not react to the *Sphere’s *movement. It will also not react to the actor’s movement; no matter where you place the actor, the cube component will appear at world coordinates 0,0,0.

The transform space can be adjusted dynamically, too.

Very cool, now i undersand why something in my component set location in 0 0 0 in my scene.

Thanks very much [USER=“1210893”][/USER]