We can move some objects using UPhysicsHandleComponent
and when line trace stuck with that object, who have Physic
channel whe can grabe him or move.
Can we grab another kinds of objects in world with another collision channels?
We can move some objects using UPhysicsHandleComponent
and when line trace stuck with that object, who have Physic
channel whe can grabe him or move.
Can we grab another kinds of objects in world with another collision channels?