What I’m trying to do:
Take a “template project” I bought on the Marketplace, and move everything to a “meaningful” directory name. Basically, move “Content/ThreeLetterAcronym/*” to “Content/MyGameName/Core”.
The first issue I had, is that I see no “move” option in any menu anywhere. What I can do, is drag-and-drop from the content folder to the explorer view. But only for folders, which means this doesn’t work for files directly under “Content/ThreeLetterAcronym”.
Secondly, I got this error message: “Can’t save … WhateverMap.umap: Graph is linked to private object(s) in an external package.” I told the editor to try and fix it. But it obviously didn’t work.
I ran “fix up redirectors” (several times), but some files where still not moved, including said WhateverMap.umap.
So I gave up, closed the editor, moved them manually, and I could finally delete the old folders, but they will not show up in the new folder, and cannot be selected as a file type in the “import” action.
It seems moving .umap and .uasset manually is not an option. So, if the move action won’t move them, and I cannot move them manually, what other options are left?
What does “private object(s)” and “external package” mean?
How do I move assets files rather than folders?
Note: Since this was a project created from a marketplace asset, I can just delete everything and try again, but I have little hope it would work better the second time. I also tried doing this by using the “migrate” action, but since I can only choose “Content” but not “Content/MyGameName/Core”, I would gain nothing by it.
I read that stuff like that can be caused by files being of “the wrong version”, but I created the template project with 4.20, and tried to move within 4.20, so I don’t think there should be any “old” files in there.
EDIT: The assets that I wanted to move were tutorials. It seems other assets do have a move action. Why can’t I move tutorials?