Move Forward target

What target do I need to use for Move Forward? Move Forward | Unreal Engine Documentation

I tried with GetAllActorsOfClass and also with a variable with an object reference to a pawn, but is not working

The target is a Pawn. (based purely on the document you’ve linked)

To be honest, I’ve never used this node. I don’t know what type of pawn have you tried but can you try it on a Character and say how it went?

I suspect that it needs the pawn to have a movement component in order for it to work.

It’s weird, it needs the default pawn

251970-untitled.png

Never used it before. Wouldn’t know how.

No, is not working with movement component

Why do you need it in the first place is a better question.

Because there are more blueprints like this that appear to be interesting: Move Up World, Move Right, Look Up at Rate Pawn | Unreal Engine Documentation

Extend the default pawn, it has the Floating Pawn Movement component, it works well with those nodes.

Ah! Research is everything :slight_smile:

Apparently there is a class class ADefaultPawn : public APawn… I honestly did not know that one existed although it is the default when you make a new GameMode.

It has a method virtual void MoveForward(float Val)

@Newest is right