I’m running the demo ‘firstperson’ game which has a bunch of the SM_ChamferCube instances in it. Currently, they move properly when you run into them or shoot them with a projectile, but how can I control the position of them with the arrow keys for example?
they are moving because they are reacting to the game physics, either from the weapon projectile or from your character running into them.
I’m not sure what you mean to control them by arrows, maybe you can explain it in more detail.
I’d like to be able to press a key and have the cube move around as if it was being pushed physically.
Ah nevermind I’ve figured it out. Just had to add the static mesh to the first person character BP instead of having the mesh be outside of the BP.