Good morning,
My final target is to represent a P&F Conveyor inside Unreal Engine. (Something similar to this - YouTube).
At the moment I am struggling to move the cart (blueprint) along a spline, being attached to another blueprint.
https://forums.unrealengine.com/core/image/gif;base64
Problem is that in curves the BP2 is behaving like this (what is logic, because it is attached to the BP1)
I would need that the “wheels” of BP2 sticks to the spline.
With this logic the back trolley of BP2 start moving from the blueprint
Result:
Any idea, why it is start moving.
I am open for any proposal.
Thank you.