My final target is to represent a P&F Conveyor inside Unreal Engine. (Something similar to this https://www.youtube.com/watch?v=YSUXk4tH7wg).
At the moment I am struggling to move the cart (blueprint) along a spline, being attached to another blueprint.
Problem is that in curves the BP2 is behaving like this (what is logic, because it is attached to the BP1)
I would need that the “wheels” of BP2 sticks to the spline.
With this logic the back trolley of BP2 start moving from the blueprint
Any idea, why it is start moving.
I am open for any proposal.