Hey there, to start off I’m new to Unreal and I’m trying to learn Blueprints by playing with small Actors.
Right now this is what I’ve come up with to try and simulate an opening fence when the player steps into the collider. However, this is not working as it moves the fence to the left but there’s no motion when the player exits.
Idk how to properly set up an If this do that, else do this function.
