Move Component To and Statish Mesh Component Behavior issue.

Hey Erodann,

The sphere trace is actually correct. It is supposed to do a sphere 50 units in diameter from where the HookAttach component is. Sorry for the bad screenshots but if you look closely there is a simple sphere mesh inside that sphere trace that i am using as the end location for my cable component.

I should be able to have the sphere component (which is a child of my character’s components) move to the location of my line trace’s hit result but it doesn’t go to it. It goes in some other seemingly random direction. I found this particular wall in my level would at least place it in front of me so I could properly show the discrepancy with screenshots. If I do the line trace and get a hit result from any other location it goes way off which you can see from my 4th screenshot. the cable is pointing behind me and when I turn around to “look at it” it stays behind me.