Hello, everyone! I need some help with the Blueprint of my game’s enemy AI. Specifically, I need some help with moving the character. Does anybody know how I can make the character move via teleporting to a random location? I want this to work in a similar fashion to the Slender Man from the Slender video game series. Any and all help will be greatly appreciated. Please and thanks in advance!
You could use the ‘GetRandomPointInNavigableRadius’ node to get a random point in your navmesh in a given radius. Of course, you need to have a navmesh placed for that.
If you want more advanced logic for choosing the location I would look into the EQS system.