Move character to objects (Actors) and interact

Hi,
I think you have two options. You either set up an ‘OnClicked’ event in each of your interactable object class and you respond to those events accordingly, or you use type casting after doing a line trace on the mouse click and analyzing the hit result.

If you only have four interactable object types I’d go with the first option.
Let me know if you need further explanation.