My name is Etienne, I’m french, I don’t speak english very well. I focus my job on the artistic part, since I’m not a programmer (btw, thank you Epic team for your Visual Script system!).
I’m working on an application wich is a 3D home planer.
Since few weeks, I’m looking for tips to achieve some basic functions which gives to the user the ability to drag and drop some assets from a library into the scene (like chair, sofa, table etc…). To do this, I found plenty of tips about “drag and drop” for a RTS game.
But once the asset is dropped in the scene, how to move it by clicking like in the editor using a gizmo but more simple and intuitive : During the game, I just need to rotate the actor along Z axis, and move it along 2 axis, X & Y…
Is it possible to achieve this functionnality with UE4?
I’m not the first guy to ask for a functionnality like that, but all requests I found on the answerhub remain without responses…
Please, can someone help me or give me some way to achieve this?
Many thanks in advance.