Hi everyone, I just started using UE4. I want to rotate and change the location of my camera (under some rotation angel and distance constraints). However, I do not know how to feed a random vector with three elements for x, y, z for both ‘New Location’ and ‘New Rotation’.
I have added a camera element to UnrealisticRendering demo and made it so that it looks at the table. But I want to change its location and rotation.