I would like a good way of moving actors in a level when I hit them with an arrow.
When I shoot the actor,
I would like the actor to move between 2 or more
target points in a level.
Let’s say there’s 4 target points…
Each time it is hit it moves once to next target point. Hit it again and it moves to next.
On the last hit it doesn’t move anymore.
does each target actor have their own target locations?
do all targets share locations?
what would be the easiest way for you to create those target locations? Providing each actor has their own targets, and you want to set them up manually, I’d suggest adding a handful of arrow components to each actor, this would allow you to move them around visually
Thanks for the reply. I guess I would make an array of target points on the Platform, expose them, select them from the level, on hit move to next target point in the array based on an integer or something?