Move Actor Radially


Im trying to make a movement that will move my actor radially to pointed location.In half of the way actor will rise
and the rest of the way actor will drop.I tried something and did this

With this i get this result: Will show in picture(Second Picture)


My Actor moved like this in Delta Time.

But i want my actor move radially. Like this: (picture 3)


Can someone please show me how to make this ? Is there any node that makes interpolation radially(like Lerp).Or in the lerp ,which mathematical formula should i use

Thank you very much. :slight_smile:

You can try building a spline and moving the actor along it, instead of calculating all that stuff.

Thank you very much it worked. I added this nodes.

Solved. Thanks for @Tuerer