Move Actor onClicked following mouse cursor

Hey, I’m trying to make the cube follow the cursor when interacted with but it refuses to do so properly. I tried removing its collision but appart from it being not rotated when collided with the issue is the same. Any idea on why this is happening? Thanks.

Can’t seem to upload videos for some reason so the host will delete it after 2 days but here it is:

one problem you’re getting it the HitResult is hitting the cube you’re trying to move, thats why it seems to move towards the camera.

i know you’ve said you disabled collision but likely you’ve missed something

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I think you’d want to use “get hit result under cursor by channel” for the following the mouse functionality. Id recommend setting a boolean on interaction event that is checked on tick that is followed by the set location call