Move Actor from Point A to Point B always in a set speed?

I’ve been struggling with this one for a while now, I can’t figure out how to move an actor from one point to another at a constant speed without using Timelines, How do I do this? and how do I make sure the speed is always the same no matter how many points the actor passes. Thanks in advance.

Why can’t you use a time line. This is what they’re for… :slight_smile:

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I’d still like to know why you’re allergic to timelines :slight_smile: