So i want my character able to move around object on 2d plane.
I made player facing object with find look rotation, but i am stuck at movement.
when i move too far then my moment gets inverted.
So i want my character able to move around object on 2d plane.
I made player facing object with find look rotation, but i am stuck at movement.
Thank you for replay. But this is not what i want. I am a player that is controlling my character like a spaceship. Now i have infront of me an object i want to face all the time and glide around it just like in ur example but i am controlling my character with AWSD. Left right front back.
A simple find look at rotation can save you ?
Yes i did that. But my movement is not working properly. It get inverted when i cross 90 degrees.
90 to -90 ? You can play around that.
Other trick could be attach player to the object/actor , and a camera boom.
Take a look to Strafe Movement
Close. I found almost same info about target lock. This is what i need, only i need it with 2d movement X,Y. For my setup i am stuck at moving Y, i need to make it circular motion not straight.