move actor along vector

so i have been trying for a week now with no luck… i have an actor that, when it gets a collision from the player turns in the same direction as the player.

so far so good.

now i want to get the actor to move along its forward direction (vector) but i cant get it to work, i been looking through the forum but cant find what im looking for… probably super simple but i cant figure it out and i would be super happy if someone could point me in the right direction!

Thanks!

Get Forward Vector will give you the actor’s world direction.

Then you just need to add actor offset every tick to the indicated vector. You can multiply the vector to make offset faster.

Also remember to multiply the result by Delta Second so that the speed is the same at different frame rate.

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Can I just add this to the aimoveto node? I think I just missed the offset before in that case! Thanks I will try when I get home!