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Movable static mesh in-game

Hello everyone, i’m trying a make movable object system with a three axe move system. The setup is going like this : i have a actor which have three axes (three static arrow meshes). I can click on this axes and then move the selected component with the mouse but i didn’t figured out yet how to move my selected object in one axe following the mouse correctly Can anyone help me please ?

Thanks in advance !