Hello friends, I have a problem with the lighting of my exterior in a project, it turns out that when I calculate the vegetation that is in movement, it is very illuminated to such an extent that it seems burned, I do not understand why this happens to me, I have been looking and it is related With the Skylight if I don’t use an HDRI in the cubemap it works fine but if I use an HDRI from my library I get this problem, and I need to use this. I have also noticed that after calculating and below the object below the geometry everything works fine.
This is the image of how the image looked good
and this how it looks bad later
This is the images of the configuration that I am using
And this is how it looks when I lower a tree below the calculated geometry: