Hi,
i have recently added some more buttons to my main menu widget, and now i realize that my mouse cursor is hidden in the main menu when i test the packaged game.
When i test in editor i can still see the mouse, but in a rebuild and package the cursor is hidden in menus.
This is a huge problem for me to debug because the build and package process takes so much time.
Only thing i did was adding some buttons with onclick events
Also it seems the cursor is not complete disabled, because hovering over buttons still works and i can even click and activate the menubuttons if i hit them with the invisible mouse, its like a transparent layer that lays over my hud and hides only the mouse.
The Playercontrollerclass > Details > Mouse Interface > Show Mouse Cursor is enabled