Basically I want to drag a widget with left mouse button and then being able to make things with thta widget with right mouse button. Right now what I do is basically, in the event OnMouseButtonDown I called the DetectDrag with the left mouse but then this event gets useless and I cant call more things there and it seems that all the mousebuttondown events get cancelled until I drop my widget. Dont know whats the fix for this but thanks!
Hello @Chevidal451
There is nothing to fix, this is how Drag & Drop works, you Detect Drag and then On Drop is called wherever you drop said widget.
If I understand you, then what you want to do is create a widget, attach it to your cursor (so you can let go mouse button) and then do something, using a different mouse key.
It’s hard to determine what exactly you’re trying to achieve without providing an example.
Drag & Drop is most likely not the solution you’re looking for.