Not sure why this doesn’t seem to be working. I’m trying to make a Blueprint that zooms in and out based on Mouse Wheel Axis event. But first I simply want it to print the Float variable. Anyone have any suggestions? Is there a setting I need to turn on to show debug messages?
Keep in mind that enabling this on multiple “random” blueprints is fiddly to maintain and could lead to bugs, you’d usually want a single object to handle inputs.