I was trying all last night to do the next step, but I can’t seem to figure it out, I want to add it so “When RMB Down” Rotate the Character Mesh to face the direction of the Camera Boom, so as you rotate your player rotates on the X-Axis in the direction of the camera, as well when I had that I wanted it so when you move the camera with the LMB it doesn’t affect the direction of the player just the camera but, If I can figure out the first part I think I could figure out the second.