I am still very new to blueprint scripting, so please bare in mind that I might not get somethings you say.
Ok I have been looking everywhere for little bit of information about some sort of mouse aiming with WASD strafe with no luck. I want the controls to be like Hotline Miami. I looked at a forum post which talked about some sort of Hotline Miami gamepad controller, but I don’t want it to be a gamepad I want it to be a keyboard and mouse. I have tried replacing X/Y game pad nodes with X/Y mouse nodes. Then I just decide to just make some sort of temporary mouse control shown below.
This is what I am currently using in my temporary character blueprint:
Try this. Leave the World Direction slots on your Add Movement Input nodes unplugged.
Now, for the Add Movement Input node that your InputAxis MoveForward node is connected to, set X = 1, and you can leave Y and Z at 0.
Then, for the Add Movement Input node that your InputAxis MoveRight node is connected to, set Y = 1, and leave X and Z at 0.
Finally, i’m assuming you already have your spring arm and camera setup in a top down sort of view, so all you need to do is select your spring arm in the components tab and uncheck / set Inherit Yaw to false.
Hopefully that’s what you were looking for. If not I’ll try and help some more if I can.