Mouse Target Box does not Scale with Checkbox

Steps to Reproduce:

 1. Create a UI Widget
 2. Add a Checkbox
 3. Scale Checkbox: Details > Render Transform > Transform > Scale > Set X and Y to 3.5
 4. Run Game From Editor (PIE or Standalone)
 5. Hover mouse over various points in the checkbox while clicking

Result:
The mouse only fires an event in a small area of the scaled checkbox (top right).

It seems that the mouse target area did not scale with the boundaries of the checkbox.

Hello,

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Thanks