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Mouse Pointer stack

Hello fellow travelers !

So i created a Blueprint and a Widget for an NPC with a small dialog to interact with, the only problem is that when i choose “Option3” that should say “Goodbye” the widget will disappear with a small delay. Now, this is the thing, when i leave the “chat” with this NPC the mouse pointer it’s stacked like i’m still in the widget and for keep playing the level I have to keep pressed Left or Right mouse click to move the player camera. Any ideas on how to solve it?