I’m working on some mouse over events on an actor blueprint and my goal is to increase an interval while the mouse is over the actor. Then decrease the interval while mouse is not over the actor. I only have a basic approach prepared with mouse over events and printing for tests.
So I’m looking how to increase and decrease a total number while mousing in and out of an actor. What is the best way to go about this?
Yeah, I understand the basic functionality of it. Last night I ended up getting it to increment with that newer node that increments. It works when moused over, but now when I mouse out it keeps counting up. I’m trying to get it to count down while not hovered over the actor.