I’ve tried to fire mouse-over-event for an object, but it was not worked. I checked why, and then find it caused by an invisible actor.
There are a lot of pipelines that need to be fired mouse-over-event, but many of them are located behind the floor. So the floor needs to be invisible.
When the floor is invisible, the pipelines behind the floor (red circle) appears, and it seems to be fired mouse over event, but it’s not. Because of that the floor still blocks the mouse event even though it is invisible.
Please let me know how to avoid the interference of the invisible actor/object.
Thank you.