Mouse moving while firing

I’m making a shooting range game, and for weapons I have a revolver, a pistol, a SMG and an Assault Rifle

In this game There’s different firing Mode (Burst, single and Full-Auto), while in full auto, I wanted to be able to move my mouse to shoot in another direction, but the position stays fixed.

Any clues?

Enum


Weapon select BP

Firing mode set

Shooting BP

You’re showing the wrong code, of all the code you showed the only possible culprit is the one at the very top

But it’s obscured and those functions that we can’t even see the names of don’t seem to be shown.

But that set input mode node looks like it could be connected to this, try not hiding the cursor, see if the cursor is movable then.

Sry, wasn’t very clear, added a “title” to each BP
This one is to enter the weapon select menu