Mouse movement disabled when switch Pawns using Posses function

Ok, i`ve not tested disabling tick yet, but directly, to destroy the Pawn A so there is no more tick tracking activity at all.

After that, I posses Pawn B (UFO) and problem persist, no mouse movement.
It´s like move mouse events in UFO Blueprint are affected in some way with previous existense of Pawn A…

…This is starting to worry me.