Mouse input messes with control rotation (Blueprints and video included)

I just made a system that lets me tilt the camera when I strafe, however when I strafe left and use any
mouse input at the same time the rotation locks to the left for a random amount of time before snapping back when it feels like it. any thoughts?

for anyone that cares- I fixed it by using get camera rotation along with getting player camera manager instead of getting control rotation.