For some reason complexly beyond me, mouse input has started acting very strange while in play mode . Mouse input is completely ignored unless I have a mouse button down. I’ve made no recent changes to my player controller, nor my project / engine settings.
- When I click play, my mouse no longer disappears. Previously, when I clicked the play button, the mouse would disappear until I enabled it with a UI widget or exited play mode by hitting escape on my keyboard.
- Likewise, when moving the mouse around, it no longer changes the position of the camera like it used to. All of the camera / mouse control is exactly the same as the default BP_ThirdPersonCharacter blueprint.
- When holding either mouse button down, I am able to control the camera by moving the mouse around like before.
- Despite mouse input not working, the keyboard hasn’t beef effected.
While it’s technically possible that I’ve made some weird mistake in my blueprints, i’m 99% sure that I haven’t, and that I accidentally changed some editor setting by accidentally activating some shortcut in the editor. Does anyone have any idea how to proceed?