olas72
(olas72)
1
Been at this for ages but using the press key node doesn’t seem to be affecting the VR UI
I know that the blueprint is getting the input from the controller, but when I try and run the press key event it does nothing
Any suggestions would be very helpful
Everynone
(Everynone)
2
This bit:
Is this a button / dropdown that is actually reacting to tracing hover?
Ah, I think I see it:
You’re sending a keyboard stroke disguised as a mouse button.
olas72
(olas72)
3
You are a champion, thank you very much
1 Like
system
(system)
Closed
4
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