Mouse Disappears

After every UI iteration my mouse disappears in game unless I specify within the c++ and return it. Is there any global settings for to keeping mouse cursor instead of coding within each UI interactions in game?

Hello @vnvtkan ,
To be able to use the mouse and navigate freely while the UI is open, after creating it you can set the following nodes:

This makes the cursor visible and routes all input exclusively to the UI, allowing you to interact with it without issues.

When you close the UI (for example, via a button), simply revert the setup:

With this, control returns to the game and the cursor is hidden again.
This way, you can switch smoothly between gameplay and UI without the cursor disappearing.

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Thank you

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