My mouse hovers the wrong buttons in a packaged game:
In this image, my mouse cursor is actually on the “resume” button, but the game is activating the hover effect on “back to hub” as if the cursor is over that button instead. If I click, it activates “back to hub” not "resume. The same is true for every button and slider on the screen, it seems that there is a strange offset being introduced when the player interacts with their mouse.
When I took the screenshot above, the game suddenly stuttered and the resolution now looks like this:
There is a black portion at the bottom of the screen, as if the entire game window has scaled itself smaller. Now the widgets and the mouse cursor are working correctly, but I don’t want this weird black band at the bottom of my screen.
This is running in init on my game instance:
Any ideas? Thanks!