Mouse Cursor issue in fulscreen mode in mac in unreal 5.2.1.

In fullscreen mode in the game in mac, the cursor position seems to be inappropriate. I have to click above the widgets to actually click them .

It seems like the issue with the cursor position in fullscreen mode on a Mac is related to the widgets not being properly sized and positioned. To fix this, you can try the following steps:

  1. Go to the widget that you want to adjust and right-click on it.
  2. Select “Widget” from the context menu.
  3. In the widget properties, go to the “Size” tab.
  4. Adjust the size of the widget to fit the screen.
  5. Go to the “Position” tab and adjust the position of the widget to be centered on the screen.
  6. Save the changes and test the widget in fullscreen mode.

If the issue persists, you may need to adjust the position of other widgets on the screen to ensure that they are properly sized and positioned.