I’m having an issue that makes my cursor disappear everytime i click in the viewport for a fraction of a second. When click and hold it stays invisible until i release the mouse button. What could be causing this?
here is an animated gif of the issue, watch the cursor blink and disappear as i fire a projectile.
I’m probably a bit late, but I was having the same problem that you were I think. I was able to fix it by using the “Set Input Mode Game and UI” function and setting the “Hide Cursor During Capture” property to false.
This worked for me! I had an issue where my mouse cursor’s position would reset every time I released it. With this the cursor doesn’t reset it’s position after moving it with a click and drag, everything works fine,