Mouse cursor invisible when click and drag

I’m having an issue that makes my cursor disappear everytime i click in the viewport for a fraction of a second. When click and hold it stays invisible until i release the mouse button. What could be causing this?

here is an animated gif of the issue, watch the cursor blink and disappear as i fire a projectile.

Anyone? :frowning:

I’m probably a bit late, but I was having the same problem that you were I think. I was able to fix it by using the “Set Input Mode Game and UI” function and setting the “Hide Cursor During Capture” property to false.


Thanks, this helped me.