Mouse Cursor disappears on pixel streaming after level restarts, but its working smooth in unreal editor

Hi there.
I packaged a game for windows and changed settings according to pixel streaming documentation, it was playing smoothly in pixel streaming for the first time, after the game ends, when the level restarts mouse cursor disappears automatically. But in unreal editor mouse cursor is there in subsequent restarts.

I have tried using set input mode game only and set input mode UI only in places, didn’t work.
Tried changing the mouse in app.js. That also didn’t fix this issue.

Please let me know if there are any fixes.