I’m making a point and click style game so it’s a bit confusing how I use the mouse to control it. I want to make the mouse lock on the wall and some of them and return to the starting point of the position. Could someone help me? I don’t know why it’s not working
im not sure exactly what you mean but to get you started, in the player controller you can GetHitResultUnderCursor which will return a HitLocation Vector
also may help to look at the TopDown Template for Point and Click movement