Hello, for some reason left/right clicking does not always receive input after removing a main menu widget from the screen.
If I disconnect this blueprint it works 100% of the time, but with it there it only works occassionally. I have tried disabling consume input, receiving input in player controller and the character, and using keyboard events. When I assign the input action to a keyboard key it works 100% of the time.
It seems to be related to the widget somehow, but I can’t for the life of me figure out why it isn’t working…
Thanks
